Cyrus_Blackfeather Posted August 4, 2018 Posted August 4, 2018 (edited) So, I've been playing (Yes, shock/horror, Cyrus has ACTUALLY BEEN PLAYING instead of theorycrafting) my Marauder for a bit, and I'm starting to think about what weapons would be cool to use for him. Obviously, my mind immediately went to dual wielding because that does more damage with Full Attacks (Which I'll have a lot of!) but that really didn't seem to fit the 'mood' of this character that much. Then, I started thinking about Pollaxes, specifically Lord Darryn's Voulge (And, possibly, the one from the DLC depending on what the enchants are). Lord Darryn's Voulge, when I played around with it in one of my other games, was a great weapon - a lot of fun to use, with some really good enchants, and access to Ball Lightning, which more or less tore through a lot of enemies and made mincemeat out of them. Now, I know it's gone through some changes lately, with some of the more absurd stuff being scaled back (It no longer causes massive explosions on proccing the static charge effect anymore), so I was wondering if it's still as fun to use/effective as it was back then, just not as absurdly overpowered? Really, the only downside to Lord Darryn's Voulge is that it can't be enchanted to Legendary, only Superb. That's +4 Accuracy, +1 Penetration, and +15% damage that I won't have access to. The +15% damage is, honestly, not terribly relevant, but the +1 Penetration is valuable. Plus, in general, how significant is the difference in damage using a two-hander over dual wielding? Edited August 4, 2018 by Cyrus_Blackfeather
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