Phenomenum Posted August 3, 2018 Share Posted August 3, 2018 As topic says. It's fare to block all mods, but we can't use localization fixes also. You, guys, hired awful translators, so game localization of all languages is awful. We (modders) spent dosens hours of time to fix your own mistake and now Magran's Fires block it (of course, i know, i can simply add additional language, but we want use Mod Manager & Steam Workshop). It's not right. Can you do something with that? 1 Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
BMac Posted August 3, 2018 Share Posted August 3, 2018 Yes, I'm planning to do something about this by 3.0 if not 2.1 so that string table mods can still be loaded. 1 Link to comment Share on other sites More sharing options...
Phenomenum Posted August 3, 2018 Author Share Posted August 3, 2018 Thank you very much! It will be nice. Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
Phenomenum Posted August 3, 2018 Author Share Posted August 3, 2018 Yes, I'm planning to do something about this by 3.0 if not 2.1 so that string table mods can still be loaded. Another question: if i modified statuseffects.gamedatabundle only for override certain descriptions (becose some descriptions is totally broken in russian translation) and replaced it by new descriptions, written in the statuseffects.stringtable - is this will be count for "only stringtables" mod? 1 Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
BMac Posted August 3, 2018 Share Posted August 3, 2018 No, we probably won't be able to selectively load data properties like that. Any changes to game data won't be loaded, only changes to string tables. Link to comment Share on other sites More sharing options...
Phenomenum Posted August 3, 2018 Author Share Posted August 3, 2018 Ok, then i make special version for God's Challenges. 1 Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
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