deogo Posted July 29, 2018 Posted July 29, 2018 Wnen target enemy dies - all in-progress weapon attacks or spell casts do no break, which cause precious spells loose or time (in case of weapon) I think it's a quite expected to have all active casts/attack to be cancelled when target dies/or become untargettable
0 jlee Posted July 30, 2018 Posted July 30, 2018 Hi deogo, I've added your issue to our database as feedback. Currently, this is intended with how the system works, but I will relay this to our developers. Thanks for posting!
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deogo
Wnen target enemy dies - all in-progress weapon attacks or spell casts do no break, which cause precious spells loose or time (in case of weapon)
I think it's a quite expected to have all active casts/attack to be cancelled when target dies/or become untargettable
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