July 29, 20187 yr Wnen target enemy dies - all in-progress weapon attacks or spell casts do no break, which cause precious spells loose or time (in case of weapon) I think it's a quite expected to have all active casts/attack to be cancelled when target dies/or become untargettable
July 30, 20187 yr Hi deogo, I've added your issue to our database as feedback. Currently, this is intended with how the system works, but I will relay this to our developers. Thanks for posting!