Jump to content
  • 0

[] Adventures award too much exp



I know this won't be fixed now that PoE2 is out. Still...


Adventures award more exp then intended (I think).


The formula for exp rewards from adventures is as of now


(Exp earned by PC)*((0.75 not-in-party-penalty)+(0.75 not-in-party-penalty)+(%Exp for adventure type))


This is about 150% and more of the PC exp. The reason why the 0.75 is applied two times can be found under

public class StrongholdAdventure

public void Finish(Stronghold stronghold)


                int num2 = this.DeferredXP * (num + StrongholdAdventure.PercentXPFromPlayer) / 100;
                component.Experience += num2;


I think the "+= num2" must be "== num2" so that the 0.75 not-in-party-penalty is applied once.




  • Like 1
Link to comment
Share on other sites

5 answers to this question

Recommended Posts

  • 0

I have been poking a little with eternitykeeper and it seems the overload exp comes from the code line


  int num2 = this.DeferredXP * (num + StrongholdAdventure.PercentXPFromPlayer) / 100;


The "+ StrongholdAdventure.PercentXPFromPlayer" is responsible for the second (0.75 not-in-party-penalty) and the overload exp.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...