Might just be the case for certain areas but neutral NPCs in general behave very inappropriate when there's an active encounter near them.
Take the bounty on Katrenn in The Sacred Stair, for example. Here's me and the gang fighting the remaining Ironclad Construct of Katrenn's ensemble when a Neketaka Guard casually walks up on the action and, because he's unable to recognize the danger to immediate bystanders as well as unable to find an alternative route, just stands there.
It's only when the Ironclad Constructs' Flame Shield goes off and hits the Neketaka Guard too he's finally showing a little bit of reaction. Not that he joins in on the fight against the Construct, like you would expect, but at least the Flame Shield knocked him back a bit so that he's off on his patrol route again.
In short - more often than not there's a severe lack of realistic and appropriate (neutral) NPC reaction to combat in close proximity.
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Morpten
Might just be the case for certain areas but neutral NPCs in general behave very inappropriate when there's an active encounter near them.
Take the bounty on Katrenn in The Sacred Stair, for example. Here's me and the gang fighting the remaining Ironclad Construct of Katrenn's ensemble when a Neketaka Guard casually walks up on the action and, because he's unable to recognize the danger to immediate bystanders as well as unable to find an alternative route, just stands there.
It's only when the Ironclad Constructs' Flame Shield goes off and hits the Neketaka Guard too he's finally showing a little bit of reaction. Not that he joins in on the fight against the Construct, like you would expect, but at least the Flame Shield knocked him back a bit so that he's off on his patrol route again.
In short - more often than not there's a severe lack of realistic and appropriate (neutral) NPC reaction to combat in close proximity.
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