peardox Posted June 29, 2018 Posted June 29, 2018 I'm gonna download every mod on Nexus I have the ability to check for clashes - vendor clashes is my immediate target as they're the most likely ones. I'll eventually be able to sanity check Mods (a friend made a slip the other day regarding a UUID I quickly spotted by hand for example) - the system I plan will basically remove that possibility. This will be made public when I'm happy with it - you'll be able to check a new mod against everything else so see if someone's unwittingly treading on someone else's Mod OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks
Xaratas Posted July 1, 2018 Posted July 1, 2018 (edited) Validating is good. Have you a simple json checker at hand and instructions to use them for anyone? Like i did with the xml checker in the stringtable thread? From the questeditor i have only quest and conversation xsd at hand. Isn't there some tool to translate xml shema into json shema? https://bitbucket.org/ckirschner/poe-modding-framework/src/69e9639b0c4d8a6e1925608a0972da83910ecb9a/QuestModResources/ Edited July 1, 2018 by Xaratas More modding for PoE II | How to Work with Stringtables
peardox Posted July 1, 2018 Author Posted July 1, 2018 The data structure is far to complicated, I need to fully export a proper structure for exported to make this meaningful - I'll finish items while I download beta again as that includes all the vendors I did a useful extract a few days ago that explains quite a few things https://forums.obsidian.net/topic/103067-all-the-uuids-listed/ UUIDs can appear in level* and / or exported* OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks
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