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Burn Everything ... in the Rise of the Runelords


While playing an ordinary Legendary Playthrough in the Rise of the Runelords - Attack on Sandpoint (AD1-1), Kyra found a strange spell when exploring the Sandpoint Cathedral - Burn Everything(s). That is supposed to be separate from RotR and available only in Rise of the Goblins, as it is unlocked after Legendary playthrough in one of the RotG adventures, right? Apparently, it can be allowed even in the core adventure path.

Another (probable) bug is that Burn Everything(s) applies its 1d4 bonus even to its own recharge check, so Kyra had 1d12+1d4+8 for the check.

The last bug relates to the "+8" bonus - Kyra with Wisdom +4 and Divine bonus +2 should have only +6, but the Divine Collector bonus incorrectly applies as well (+2 bonus to acquire cards with Divine trait). She shares this bug with Ezren's Spell Collector - in both cases, the bonus to acquire applies even to recharging of the already acquired cards.


Edit: Kyra and recharge with Divine Collector. When you play the Blessing of Norgorber in the check to recharge a played Divine spell, you will get 2 dice added, similarly to Desna. That means the game really thinks you are acquiring the spell and adds the Collector bonuses.

Edited by Jenceslav

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