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[UI/Menues] Inconsistencies of various degrees, Pt. 3


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Posted

There's this slight horizontal shift by 1 pixel of the circular frames around the little character's portraits in the character screen when clicking on/hovering over them with the cursor.
Occurs both with the highlighted (turquoise) frame as well as the default one.

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Posted

For some reason there's also this horizontal shift to the right (by 1 or 2 pixels) of the Off-Hand damage range (15-21 slashing damage in this case) in the character screen when hovering over it with the cursor. Switching to another character and back to the one with the Off-Hand damage range resets it.

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