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I've edited crews starting job traits using the Ship GameDataBundle file. If I want to keep that file I've edited through each patch, do I just create an override folder and add the edited Ship file to it?

 

I also don't want to miss out on new stuff that may get added to the Ship file via future patches, so how do I keep my edited Ship file yet still allow the new things to be added via future game patches?

Create a new gamebundle files with only the changes you made and put in the override folder

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Create a new gamebundle files with only the changes you made and put in the override folder

So I just copy and paste what I've changed to a new gamesbundle Ship file and put it in my override folder?

 

Edit: Figured it out. Cheers anyway

Edited by Gary1986

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