Gary1986 Posted June 3, 2018 Share Posted June 3, 2018 (edited) Now that this item has been changed from -75% damage to -25% damage, it would make sense to make it "per encounter" instead of "per rest"Cheers Edited June 3, 2018 by Gary1986 1 Link to comment Share on other sites More sharing options...
0 Cdiaz Posted June 5, 2018 Share Posted June 5, 2018 Hello Gary1986, Ill get this in for the devs to assess after rework and see if they can change it as requested. Thanks! -Caleb I like big bugs and I cannot lie... Link to comment Share on other sites More sharing options...
0 Gary1986 Posted June 5, 2018 Author Share Posted June 5, 2018 bump Link to comment Share on other sites More sharing options...
0 Thenightelf Posted June 5, 2018 Share Posted June 5, 2018 Probably not a bug, one of the very first amulets you find isn't supposed to be strong enough to be worn throughout the whole game, is it? Link to comment Share on other sites More sharing options...
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Gary1986
Now that this item has been changed from -75% damage to -25% damage, it would make sense to make it "per encounter" instead of "per rest"
Edited by Gary1986Cheers
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