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[Location][Geometry][Texturing] Smaller modelling/texturing-related nitpicks that stand out nonetheless


Question

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The transition of the water texture from flowing to falling (outside of the Luminous Adra Mill in Queen's Berth) is rather hard:

hrtbrgng.png


That end of a wooden plank sticking out into the black void is next to the "gem lock" in Arkemyr's Vault in Periki's Outlook:

stckt.png

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