Zargan Posted May 27, 2018 Posted May 27, 2018 (edited) Hi guys, at the moment I try to find a build that is focused on assassin like style of play (dual daggers) with high amount of mobility. I think about combos like: Shattered Pillar/Assassin: Monk skills for faster attacks and a little bit CC for helping squishy group members + skills for mobility. I like the self generating resources from hitting (crits) so I don't get problems in longer fights. Assassin for backstabbing, rp reasons for dual dagger, stealth in combat and escape to get fast from one enemy to another or to use it as a "oh sh.."-button. Could this work well or is my theorycrafting there far away from practice? Other ideas could be combos like rogue/chanter or monk/chanter with two daggers. In theory the chanter skills sounds like being greate for utility but i'm not sure if this is really clever at the end. And I will lose some mobility skills from rogue or monk. Edit: I don't play solo and I know there is nothing that is not "viable". I try to find a good combo with a well "flow" for that play style. xD Thank you for your advices. Edited May 27, 2018 by Zargan
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