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[Bug] Flame Naga - incorrect resistance values


Question

Posted

image.png

 

It doesn't make any sense for the FLAME Naga to have 0 fire armor (this affects every Flame Naga variant). Shouldn't they be immune to fire (or at least have a high fire resistance)?

3 answers to this question

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Posted

I already have this listed in my thread. The devs are looking into it.

 

I think someone just "oops'd" and put "0" instead of "-1" for Flame armor rating.

  • Like 1

Aloth: "Vela, that's not a very nice word... Where did you learn that?"

 

Vela: "Uncle Serafen."

 

Aloth: "I see.. We'll just have to have a little chat then, wont we?"

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Posted
Greetings,

 

Thank you for taking the time and notifying us regarding this issue :) I do believe this to be fixed in the most recent patch 1.1. Should you have any additional questions let us know!

 

Cheers.

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Posted (edited)

 

Greetings,
 
Thank you for taking the time and notifying us regarding this issue :) I do believe this to be fixed in the most recent patch 1.1. Should you have any additional questions let us know!
 
Cheers.

 

It's not fixed. It's strange that your log shows multiple bugs (this one plus the summon stutter bug) being fixed when they clearly aren't.

Edited by Insolentius

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