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Crashing in combat - increasing frequency


gmouser

Question

I initially had this issue at the start of the game, when I was on the ship.  If I walk away and come back much later, it's stopped drawing on the screen.  Now I'm getting it in combat, particularly on the Defiant, but also in some encounters such as back alley ones.

 

I'm seeing spam of this (many many times) in the output log:

 

(Filename:  Line: -1)
 
NullReferenceException: Object reference not set to an instance of an object
  at Game.UI.UIImageButtonRevised.get_MousedColor () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.NotifyModeChanged () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.OnyxDisable () [0x00000] in <filename unknown>:0 
  at Onyx.OnyxBehavior.OnDisable () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)
 
NullReferenceException: Object reference not set to an instance of an object
  at Game.UI.UIImageButtonRevised.get_MousedColor () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.NotifyModeChanged () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.SetEnabled (Boolean state) [0x00000] in <filename unknown>:0 
  at Game.UI.UIMultiSpriteImageButton.SetEnabledHelper (Boolean state) [0x00000] in <filename unknown>:0 
  at Game.UI.UIMultiSpriteImageButton.OnyxDisable () [0x00000] in <filename unknown>:0 
  at Onyx.OnyxBehavior.OnDisable () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)
 
NullReferenceException: Object reference not set to an instance of an object
  at Game.UI.UIImageButtonRevised.get_NeutralColor () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.NotifyModeChanged () [0x00000] in <filename unknown>:0 
  at Game.UI.UIImageButtonRevised.SetEnabled (Boolean state) [0x00000] in <filename unknown>:0 
  at Game.UI.UIMultiSpriteImageButton.SetEnabledHelper (Boolean state) [0x00000] in <filename unknown>:0 
  at Game.UI.UIMultiSpriteImageButton.OnyxDisable () [0x00000] in <filename unknown>:0 
  at Onyx.OnyxBehavior.OnDisable () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)
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