May 20, 20187 yr Summoning a creature, phantom/duplicate or weapon (whether it's done by the player's party or the enemies) always leads to a one- or two-second freeze, and it occasionally results in a crash. The freeze, however, only happens the first time a specific summon ability is used during a gameplay session.
June 19, 20187 yr Hi Insolentius, This is logged and should be resolved for patch 1.1. Thanks, -Caleb I like big bugs and I cannot lie...
June 19, 20187 yr Author Hi Insolentius, This is logged and should be resolved for patch 1.1. Thanks, -Caleb It hasn't been resolved. Other QA testers and devs have asked the players whether 1.1. fixed the problem, and it hasn't.
Create an account or sign in to comment