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[Bug] [Combat] Summoning - freeze/crash


Question

Posted

Summoning a creature, phantom/duplicate or weapon (whether it's done by the player's party or the enemies) always leads to a one- or two-second freeze, and it occasionally results in a crash. The freeze, however, only happens the first time a specific summon ability is used during a gameplay session.

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Posted

Hi Insolentius,

 

This is logged and should be resolved for patch 1.1.

 

Thanks,

 

-Caleb

It hasn't been resolved. Other QA testers and devs have asked the players whether 1.1. fixed the problem, and it hasn't.

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