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Showing results for tags 'xbox series s'.
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In the quest “Fiends in High Places” there is game locking bug in the section with the two fuse puzzle to power up a bridge. After powering up the bridge and extending it, the door that needs to open to continue the quest remains sealed. I’ve seen some people mention that it happened when they engaged the enemies in the area prior to finishing the puzzle. In my current save, one of the fuse sides is still marked as unpowered up even though the bridge is extended. My last save before I had the bridge extended is over 5 hours ago, meaning I’ve pretty much locked myself from playing the game moving forward. If this bug is fixed, would it be able to fix my current save or is it completely bricked? Couldn’t add pictures because the file size of a singular screenshot from the Xbox Series S is too big apparently.
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Hi. Basically the title says it all. On Xbox (or I suppose console/gamepads in general maybe) after a certain number of abilities you can't use a random one/amount of abilities you have. The number is 6 as that's how many slots you have for personal skills on the wheel (excluding the consumables and throwables buttons). Currently there is no way to switch page so to speak on your personal section of the ability wheel. This is easily replicated by being a character level with enough points to have 6+ active abilities/gear that gives you actives also. I love the game and obsidian so I wanted to bring attention to this as I think it's just a minor oversight (or maybe genuinely a bug I don't know of course). That's the only real issue I've encountered so far playing the game, hopefully there's a fix for this soon :)
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- xbox series s
- possible bug
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