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  1. Trying to decide which class to play as and wizards have always been my favorite. Hoping to get a clarification on this little tidbit that can be found on the wikis and dev update posts: Dev post (https://forums.obsidian.net/topic/65829-update-74-the-mob-rulers-wizards-and-druids-and-our-partnership-with-paradox/) "Together with priests, wizards and druids are the "traditional" spellcasting classes that can cast a certain number of spells of each level per rest. As they gain levels in their classes, they can access more powerful spells. Over time, their weakest per-rest spells become per-encounter spells. At very high levels, the weakest spells eventually become at-will abilities, capable of being cast indefinitely." wiki (http://pillarsofeternity.gamepedia.com/Wizard_spell) "As wizards gain power, their weaker spells eventually shift to per-encounter use." Is this true and is there any information at what levels do for example 1st level spells turn into per-encounter spells? Edit: Should've finished reading the manual, on the last page is a nice breakdown of spell cast slots list including when they become per-encounter. Thanks for the quick reply though! From the manual Table 3: Druid, Priest,and Wizard Spells per Rest Level 1 2 3 4 5 1 2 - - - - 2 3 - - - - 3 4 2 - - - 4 4 3 - - - 5 4 4 2 - - 6 4 4 3 - - 7 4 4 4 - - 8 4 4 4 2 - 9 4 4 4 3 - 10 4 4 4 4 - 11 4 4 4 4 2 12 4 4 4 4 3 Druids, priests, and wizards may cast the listed number of spells from each level before their spells are exhausted. Boldfaced and italicized numbers represent a shift to per encounter uses, so a 10th level priest would be able to cast four 1st level spells each encounter.
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