Trying to decide which class to play as and wizards have always been my favorite.
Hoping to get a clarification on this little tidbit that can be found on the wikis and dev update posts:
Dev post (https://forums.obsidian.net/topic/65829-update-74-the-mob-rulers-wizards-and-druids-and-our-partnership-with-paradox/)
"Together with priests, wizards and druids are the "traditional" spellcasting classes that can cast a certain number of spells of each level per rest. As they gain levels in their classes, they can access more powerful spells. Over time, their weakest per-rest spells become per-encounter spells. At very high levels, the weakest spells eventually become at-will abilities, capable of being cast indefinitely."
wiki (http://pillarsofeternity.gamepedia.com/Wizard_spell)
"As wizards gain power, their weaker spells eventually shift to per-encounter use."
Is this true and is there any information at what levels do for example 1st level spells turn into per-encounter spells?
Edit: Should've finished reading the manual, on the last page is a nice breakdown of spell cast slots list including when they become per-encounter.
Thanks for the quick reply though!
From the manual
Table 3: Druid, Priest,and Wizard Spells per Rest
Level 1 2 3 4 5
1 2 - - - -
2 3 - - - -
3 4 2 - - -
4 4 3 - - -
5 4 4 2 - -
6 4 4 3 - -
7 4 4 4 - -
8 4 4 4 2 -
9 4 4 4 3 -
10 4 4 4 4 -
11 4 4 4 4 2
12 4 4 4 4 3
Druids, priests, and wizards may cast the listed number of spells from
each level before their spells are exhausted. Boldfaced and italicized
numbers represent a shift to per encounter uses, so a 10th level priest
would be able to cast four 1st level spells each encounter.