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Showing results for tags 'minor bug'.
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Pretty much the title. I took before and after screenshots of adding the weapon to junk, but I found out it also removes the mods from armor and it works both ways. You can also see there's a significant loss of value (varies depending on the weapon and mods, of course). Maybe it's a bug. Maybe I've just discovered a tiny pocket rift eating up my equipment mods! Oooh the implications! Perhaps we can adapt this technology to force our enemies to fight in their skivvies!
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What's going on? When firing arrows which stick into terrain, namely the ground, there seems to be a relatively high chance that when the arrow unsticks itself from its target, the arrow will drop through the floor and off of the map. How to Replicate: Fire an arrow directly at your feet, Wait roughly 8-10 seconds for the arrow to unclip from its target The arrow will either fall to the ground OR fall through the floor and off of the map. Here is a walk-through for clarity (link to gfycat video) Perceived Impact: Since this only happens when arrows stick into the floor, and the cost of arrows is relatively cheap, I don't see this as a pressing bug. Additional Notes: This does not appear to happen if the arrow sticks into targets, or into vertical, non-floor objects (ie: walls, Mystery Machine, etc.) This bug increases in frequency the more vertical the arrow is. This is not a 100% chance to happen, but in my testing it happens about 20-30% of the time.
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Ranger's market prey ability description claims it adds +20 flat damage per hit.. (like the current brokenly OP barbarian ability one stands alone works) .. Dreams of dual wielding stilletos (fast weapons flash before eyes) .. What Marked Prey actually does in game - it adds 40% lash (multiplicative weapon damage) vs 0.25 of the appropriate target's DR .. ( Nothing resembling skill description) Make it consistent ! I know show-stopping bugs have priority but fixing ability descriptions should be quick, easy and gain massive rep. points with the community ..
