I still have not used a single chanter ability, I am a level 7 chanter now, even my chanter companion who is with me exploring the endless path underneath my keep is level 7, combat never last until round three. I even try and drag combat from multiple encounters into a single fight. I once hit round three, cast a summon just as combat ended. Completely useless class: Chanter. I would have had a more meaningful experience with any other class. I have no abilities to use except the chants themselves, which do very little. If you want an AoE fighting team just make 6 priests and use holy radiance all at once, when the enemies encircle you. The chants are way to small, your stats do not effect the Endurance from ancient memory, which is another thing that makes them suck alot. This saddens me, because I figured, knowing most the story before the game came out, I knew I wanted to play chanter or cipher to go through the game. Buts its also as meaningless as any class would be towards the story - EXCEPT being a certain priest type, or certain God-Likes. Seems aside from being a watcher, those class/races get all the lore. Fire or death-godlike and priest of Eothas would be best.(IMO) anyways, the game is really easy. TOOOO easy. and if I am what the devs called "Half-way" then the game is roughly only 15-20 hours long or so. So, I fear I might be heavily disappointed. Though, I did like the gaunts ring, the cloak of obsidian would be nice if it at least did something other then look cool/neat too. I do not use the ghost pig much, after travelling around, I noticed he didn't matter, so i switched to the Black hound, which is much nice, plus, as an adventuring team, having a blood hound just makes sense!
OH and P.S Eder, is just the best character Ive seen in an RPG in yeaaarrs! Way to go whomever designed him, I friggin love you ! So, realistic and well rounded, emotional, thoughtful, concrete, idk, he's awesome, and believable. better then the characters in Torment, form back in the day even.