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  1. PoE1 had so many cool classes, Wizards could petrify and make a huge wall of flame and watch their enemies burn, chanters could summon two Ogres to fight alongside you whilst doing some nice dps with their phrases, priests could do anything, dps, cc, heal, rangers and rogues had crazy criticals and single dps, paladins were really good tanks with supportive abilities and I'll not even talk about Monks and Barbarians that could just destroy an entire enemy party alone and there were fighters... don't get me wrong they were one of the best tanks and semi tanks in the game but... they were so boring to play with, awkward abilities, a mediocre dps compared to the other classes, the only good thing was their deflection and that was it. I'm a huge fan of fighters and warrior type, I played with a fighter tank in PoE1 and I just want to have fun with whilst playing him. Fighters don't have any cool abilities and by cool I mean aesthetic and they lack dps abilities. So here you go some ideas: 1) Type of ability with bleeding, so a tank could do a little bit of damage. 2) More weapons to use, knights studied the HEMA introduce some of the concepts in the game. 3) Quick swap of weapons, a knight carried at least 4 weapons, an arming sword, pike, buckler and dagger why we can't carry that in the game? 4) More CC abilties, grapple is a big party of the HEMA. 5) Deflection with weapons, why fighters can't parry? 6) Make the abilities more aesthetic, you have a bunch of cool stances in the HEMA use some of them! 7) Stances, agressive stances ( + dps), defensive stances (+deflection), and so on. Those are some examples, I have a lot more...
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