Will we have the dreaded regenerating health bar that makes combat fairly irrelevant as soon as it's ended, or will we need bandages, medical attention and bedrest to heal ourselves if spells are not available.
Also in a related matter, will we be saddled with the old healing potion options or will we get something more logical than uncorking and necking a flask mid melee? Such as minor healing magics etched into your skin beforehand that can be used up with a mere thought or small magic sign, some manner of vampiric thirst, abilities that allow us to catch a second wind mid combat (if our endurance/constitution allows it.)