EDIT 9th April: Forbidden Fist currently isn't treated as weapon attack. This leads to a bundle of "problems" like generating no focus, not working with Sneak Attack, Swift Flurry, Lighting Strikes, Turning Wheel and so on on and so forth.
The source of this is that its value for TreatAsWeapon in attacks.gamedatabundle is set to false.
Intended or oversight?
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Hi,
easy to reproduce: make a Forbidden Fist/Cipher and punch sombody with the Forbidden Fist ability: no focus gain.
I hope this is not intended.