Now that our hearts are "literally" crushed over the discovery that we won't be having romances, which I was appaled to learn today (despite of having followed the game for three years, I swear guys! ), this gave me an opportunity to think about actual shortcomings of most RPGs I've played, if not all.
My point is simple, crude, and insensitive, like the courting attempts of a bearded Gray Warden - in the beginning of most RPGs I've played I've usually been struggling for money, actually taking quests for the rewards, and actually role-playing when asking npcs for money if I'm to preform some service for them. And I've always liked this impediment of being short on cash.
As most of you know, but I'll describe it anyway, by the mid-game you are usually swimming in gold to the point that one wonders why not just load it all on a caravan and retire somewhere in the country, spending the rest of your days as a rich aristocrat with a recently bought title, surrounded in your mansion by all sorts of "romanceable" or otherwise "interact"-able female characters. Or male characters, or whatever it is you go for, doesn't matter.
This phenomenon of getting illogically rich with respect to the plot and your actions is a problem which I wonder if and how it is approached in PoE. Discussion is welcome, as is developer feedback.
Seriously, not even bulls...?