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Found 4 results

  1. The the Quest for Felix our Companion "Friendship's Due". When Talking with "Clyde Harlow" on Scylla he is supposed to give to Location of "Rufus Trask" but when I press the Dialogue "What did Trask do to deserve to die(something like this)" Harlow says the story then Only Dialogue option I Stranger/My Character has is "I'm pretty sure I killed a guy by that name, Didn't get his ring, though." I never ever met Rufus Trask till date also I have never killed him. As far as I know I am supposed to meet Trask's wife in "Grounbreaker" Listen his side as well then make my Decision to act on which side I want. But I don't get to play this part since it's saying he's already dead. I can see Rufus Trask in "Edgewater" if I reload from save just after landing on Harlow's location, He is saying: "I don't want any trouble" surrounded with few outlaws who are neutral to be and no other Dialogues, This will ruin my whole Perfect run, since I am doing this quest in the very last part of the game before buying Outer Worlds 2. Only Two options for this glitch: 1. First go to Trask he's near the Deserters in edgewater and he will say "I don't want a Trouble" is alive siting. Then steal the RING from behind him. Then with Harlow the dialogue will be : " I found your Man already, Is this the ring you wanted? ". 2. Second option Just the normal glitched Dialogue with Harlow if you don't do anything: " I'm pretty sure I killed a guy by that name, Didn't get his ring, though. " Either way we can't meet his wife or do the intended quest. Kindly anyone fix this Big oversight.
  2. I am currently playing a solo adventure, when soon after I completed the Clandestine Cargo task, most areas seemed to have reset. Enemies reappeared, loot showed up in containers already taken, and all the stores had their stock back to the start. Rooms I already entered gave me experience for discovering them. NPC's I killed respawned, and some events that only happened once happened again. But when I try interacting with NPC's, their dialog is normal, like nothing happened. Due to this glitch, I cannot enter heritage hill, because the gate closed, but didn't reset the guards dialog. Can anyone fix this without resetting my progress?
  3. This is what got but when I try and open the game it tells me Error The following components are required to run this program: DirectX Runtime What do I Do?
  4. I am using iPad Air 2 iOS 9.3.2, Neither 'Pass and Play' nor "Permadeath' is ON. I play with Valeros and Lem in story mode. After I complete the Thistletop Delve 1.5 stage, Valeros got the card reward "Shield of Fire Resistance" instead of the medallion card. Then the game stuck, no response from the continue button. I can only go to the setting button and assess (Rules, Setting or Quit Game) options. Cannot forfeit the game nor assess the vault. After I quit the game to re-continue story mode, the whole process repeat again. Victory>gain the wrong card> get stuck. For extra information, Valeros is a new character in the stage and Lem already complete the stage before. And I have created more than one copy for some of the characters job (etc multiple monk), for spare loot cards storage. I have also create the maximum number of possible players the game allow. Please fix this "Thistletop Delve 1.5 stage" wrong gift and crash game issue. Thanks. Also, just a gamer's feeling, the game seems to have more bugs after the version upgrade. Some problems before game stage 3 story mode don't exist before.
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