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one_time

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Everything posted by one_time

  1. You can't even begin to criticize the process of game develpoment if you don't understand what's involved or the bigger picture of the business it occurs in. All parties understand the risks they are taking... and it's a risky business. A lot of people put their money and / or reputation on the line in every single project. There are no victims... despite all the whining, a lot of people made money off this... that's all that matters. Even if everyone that bought this game never buys another OE or LA game... next year there will be another crop your age that will... Stop whining See the system Affect the system if you really care... Get involved Contribute and make a differance. Nuff said.
  2. From my experience, a new game has not been out 2 hours before the bi***ing begins... the initial complaints stem from people's crappy cpu's and their lack of understanding of them.... just buying expensive hardware doesn't mean you have a functioning system in terms of whatever 'baseline' is used for development. Then the second wave begins... people whining not enough dev time was put into it.. hell it even happened with HL2... and they put 5 years into it!!! Third wave: blame the publisher for rushing the project... sorry if you're devs sign a piece of paper saying they can do it in the time frame the publisher wants and then fail... is it the pubs fault? Naw... it ain't. This is big business... all of this is in contracts that both parties agree too. LOL. I find it hard to believe that OE was blindsided by a 12 month deadline... they more then likely bit off more then they could chew. Fourth stage.. endless fan whining which means NOTHING... the next installment is already halfway through development. It's like buying a car, or an appliance,.. ya it's a cash outlay, but sometimes you get screwed due to circumstances beyond your control, sometimes you get a solid product. That's life! Man, I was counting the months, days and minutes to Homeworld2... same thing happened. Dev's had a concept they sold Sierra on, and then used up half their dev time to realize they could not do it according to their contract... they had sick sick sick ideas... but just couldn't do them according budget, time, talent... etc.... then had to rush develpoment to meet the deadline agreed to... Business isn't black and white like KOTOR. Games are not real. They are entertainment. Just because Catwoman cost x amount of millions doesn't make it a good movie. Because a dinner in an expensive restaurant costs $500 bucks does not guarentee quality. The next night you may have the best dinner you ever had for 5 pesos in Guatemala City. Just because this OE product didn't live up to the expectations of the fans by no means that their next release will not kick a**. Get Some perspective! I see the major problem here as the average consumer of this product is probably 16 years of age, lives at home, and has very little life experience. Mom does their laundry and Dad pays the allowance. They have probably never even cooked for themselves other then throwing a pizza pocket in the microwave. To them $50 is a lot of money and they feel let down when they don't get what they expect. Well, sorry kids... wait until you lay out $200,000 for a house and don't get what you thought. lol. Enjoy it or not... I didn't see anywhere in the EULA you were entitled to a refund, patch or otherwise if you didn't like the game. Maybe you were suckered, maybe not... get used to the uncertainty of capitalism. Word.
  3. Damn fin Jedi you'd all make... shall I get you a kleenex along with your lightsabre?
  4. "Stop whining!" --- Arnold Schwarzeneger "Kindergarten Cop" Usually when any game comes out, for the first couple of months, ya there is a lot of patch whiners in any forum. But this is getting downright stoopid. It's become a pastime in and of itself. It's embarrasing. There is nothing anyone can add to this debate anymore... why don't the moderators just make a "Whiner" forum and all the crybabies can post up in there. LOL Get over yourselves....!
  5. One has to be uber-careful to read the minimum requirements lately. I pity all the poor suckers who bought Half-Life 2 and didn't have an internet connection. On a side note... even though the Radeon 9200 is 'the bottom of the barrel' for this game... I am not having any problems with it all and I am running a R9000 with 4.11 catalyst drivers. I had way more problems with Homeworld 2 shading and such. Half Life 2 looks just fine to me and I have minimal lag with that; I even run anti-s filtering at 2x and I gives a nice effect. I love the R9000... it's at the tail end of it's life but man did I get some serious mileage out of that baby in terms of price. If you're running a directx 7 card you're screwed. P.S. I think having a decent sound card helps a helluva lot if you are running a lower end graphics chipset. I wouldn't recommend onboard sound. Completley anecdotal observation, but I know it helped my performance. AMD Athlon 2.4 Ghz Radeon 9000 Pro 128MB Sound Blaster Live ABit KV7-V Motherboard 512MB RAM
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