From my experience, a new game has not been out 2 hours before the bi***ing begins... the initial complaints stem from people's crappy cpu's and their lack of understanding of them.... just buying expensive hardware doesn't mean you have a functioning system in terms of whatever 'baseline' is used for development. Then the second wave begins... people whining not enough dev time was put into it.. hell it even happened with HL2... and they put 5 years into it!!! Third wave: blame the publisher for rushing the project... sorry if you're devs sign a piece of paper saying they can do it in the time frame the publisher wants and then fail... is it the pubs fault? Naw... it ain't. This is big business... all of this is in contracts that both parties agree too. LOL. I find it hard to believe that OE was blindsided by a 12 month deadline... they more then likely bit off more then they could chew. Fourth stage.. endless fan whining which means NOTHING... the next installment is already halfway through development.
It's like buying a car, or an appliance,.. ya it's a cash outlay, but sometimes you get screwed due to circumstances beyond your control, sometimes you get a solid product. That's life!
Man, I was counting the months, days and minutes to Homeworld2... same thing happened. Dev's had a concept they sold Sierra on, and then used up half their dev time to realize they could not do it according to their contract... they had sick sick sick ideas... but just couldn't do them according budget, time, talent... etc.... then had to rush develpoment to meet the deadline agreed to... Business isn't black and white like KOTOR. Games are not real. They are entertainment.
Just because Catwoman cost x amount of millions doesn't make it a good movie. Because a dinner in an expensive restaurant costs $500 bucks does not guarentee quality. The next night you may have the best dinner you ever had for 5 pesos in Guatemala City. Just because this OE product didn't live up to the expectations of the fans by no means that their next release will not kick a**. Get Some perspective!
I see the major problem here as the average consumer of this product is probably 16 years of age, lives at home, and has very little life experience. Mom does their laundry and Dad pays the allowance. They have probably never even cooked for themselves other then throwing a pizza pocket in the microwave. To them $50 is a lot of money and they feel let down when they don't get what they expect. Well, sorry kids... wait until you lay out $200,000 for a house and don't get what you thought. lol.
Enjoy it or not... I didn't see anywhere in the EULA you were entitled to a refund, patch or otherwise if you didn't like the game. Maybe you were suckered, maybe not... get used to the uncertainty of capitalism.
Word.