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LordConti

Initiates
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Everything posted by LordConti

  1. Instant pledge here. Looking forward to the kickstarter video as well. WL2 and Torment videos were hilarious.
  2. Is that what that does? The way it's phrased in the tooltip (determines how often NPCs will play their voice cues) I just assumed it affected selection/action sounds, not dialog VO. I'll give it a try. Edit: yeah, I think I was right about that. All that slider does is determine how frequently they will speak when you select them or direct them to perform an action. It doesn't seem to have any affect on dialog speech. You had the wrong slider then. You can disable all VO with the olume slider in Sound menu - I did it and it works perfectly
  3. I think there's something a bit messed up here, because I seem to be finding encounters a lot easier after a while than at the beginning, and it's not because I'm playing more tactically. If anything I'm playing less tactically, and relying mostly on auto-attack; I also have bad weapons because of the item-disappearing bug, and yet enemies are going down so much faster that I'm wondering if some saving/loading bug is making my characters secretly more powerful. I know my main character's def, fort, ref, and will are all listed as over 4700, though that might be just a display bug, and the offensive stats look more sensible. Same here. Playing on normal and the beatles were challenging but after that I beat every encounter (including spider queen and ogre) by "select all + lift click"
  4. Not sure this is already stated anywhere, but it seems the game requires an internet connection to run. When trying to run it in offline mode (or blocking PoE with firewall) the game stops running after the Obsidian logo.
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