Jump to content

sinja

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by sinja

  1. its ashame I thought this topic would last a little longer, surely there are other suggestions for kotor 3?
  2. It was a fun game , but there are a few things that I would love to see in the next installment: Time Distortion: slow all enermies to a crawl, a nice combo with burst speed. Force Throw: pick up opponent/opponents or object/objects and send them flying to their doom, ex. pick up mines in surrounding area and chuck it at your opponents, or throw an opponent off the ledge <enjoying the subtle sound of him/her falling to their doom>, or smashing them against the wall or into each other, again and again and again <this may make the game more challenging if a character's will save is low.....> I cant help being sadistic :"> ....its just a part of who I am, that is weird if you consider that my characters in games like these are light sided. Force Summon: "a forbidden technique learnt by both Revan and the Exile, while they fight together (maybe, it is likely that they will chose which side either one of them was, this time around) against the true sith". the character creates an extension of himself using the force (I think if it looked like a beast, instead of a dark clone of your character that would work well), the summon, at first is weak, but grows stronger as you do, and changes in appearance based on your alignment. - it is always nice to have a summoning ability, makes the game a little bit more fun, having your "pet" ravage your opponents, as you as a proud creator watch in the wake of its destructive path..... Force Infusion: it is similar to what Kreia did at the end, infusing the "force" within three lightsabers, though it may be better/less confusing if they were "ghostly lightsabers". Claw Based Lightsabers would be a nice touch, a wide-spread light saber that extends from the elbow to a little past the hand, ex. stab the opponent and force his/her body above u, and repeatidly stab the body (holding the body up by just the right amount with the force), feeling joy in not only the blood raining upon you, but the screams/scream as they are maimed in unspeakable ways....ok like I said I am saddistic, yet saddistic in a good way....hehe I'd be nice if force choke was made a conversation option, not just a combat feature " ....like I said I have some evil issues to deal with. It'd be nice if you could (instead of just equiping and un-equiping lightsabers the way it is done) use the "force" to pull your lightsaber/lightsabers from your robe (it will only apply if the character were wearing one, otherwise it would look weird) a storyline more impressive than the first, which I confess was the most compelling of the two. In both games, when a character finds the planet/location of the last boss, they are forced to go there, if it were possible to select this location at a time of our chosing, and still explore if we wanted to, that would be nice. graphics comparable to that of a final fantasy 10 and up, would make the sequel to the game the absolute greatest out there. oh there is one last thing I would love to see, and that is a modification to the level up system, in a game called fable, they designed the system so that no actual leveling up occurs, the character gains experience, and can invest those experience points in whatever they deserve, in essense, making it possible to become a "god" in the game. It may not be possible with kotor or it sequels, given that the limitations were placed to make the game more interesting, and a bit more challenging. If however, they can be more flexible with the limitations, such that it is possible for a jedi councelor to be even grounds in regard to combat alone with a sentinel or guardian or visa versa that would be great. well that's it, I apologize for making this so large, just wanted to add in my two cents is all.
×
×
  • Create New...