I don't have what you would call a 'gaming rig':
Manufacturer: TOSHIBA System Model: Satellite C55-A BIOS: 1.20 Processor: IntelĀ® PentiumĀ® CPU 2020M @ 2.40GHz (2 CPUs), ~2.4GHz Memory: 6144MB RAM Available OS Memory: 6024MB RAM Page File: 4293MB used, 7874MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 11
Intel HD graphics chipset.
That said, I was hoping to be able to run Pillars on moderate to low settings without the fps dropping into single digits. Now, the final game will obviously have customizable visuals - but man oh man, when four or five spells/abilities fire all at once the game chugs hard (particularly when the abilities are particle-intensive, like fire for example).
What do you think? Are any of you with a comp built for games having unexpected performance issues? Or should I just put some cash down so that I can have a decent machine?