Only thing i'm not liking so far is with the new resource required to rest, being a wizard sucks. You use your spells and find you need to rest to replenish them after a battle or two. Meaning you use the limited resources to rest or you walk all the way back to the inn to rest. Having to strategically save you higher level spells for bosses makes taking a wizard along kinda a waste of time in this case b/c if you don't have any camping resources your wizard is essentially a dead weight after one or two battles. Yes you can tailor your wizard to get into melee combat, but why be a wizard when you can't cast spells at will? At least fighters abilities replenish for each encounter same with the chanter (can chant forever). Haven't tried all the other classes yet, but camping resources make classes that require rest to use their abilities a chore and personally if this stays as is I would only take a party of fighters ;p