Jump to content

Natharo

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by Natharo

  1. https://www.dropbox.com/s/uyn74uzra05mrn2/PoE2%20Reload%20Issue.zip?dl=0 There's a link to the drop box for a save and output log Ydwin and Eilavyre are the two characters that have the reload issue. Serafen currently has both the pistols equipped that originally caused the issue with both characters.
  2. Thank you very much cnealob! Hmm Teacher it may very well be Eccea's because all three of us that have stated that we got the issue had Eccea's equipped. Edit - I'll work on getting a save and output log posted soon but it has been a long time since the issue first happened so I won't have a save from before the issue appeared.
  3. Thanks for the added info Kardis. Yeah, after seeing the issue from you and one other person being other classes than rogue, I no longer believe it has something to do with being a rogue. I also hope it gets fixed soon as I've really been enjoying firearms in this game and I usually tend to stay away from them. That being said, I haven't seen many people posting about having this issue so it might only be happening to a small minority. So many other fixes are probably much higher up on the list, if they even know about this one.
  4. I had a made a brief post on the Bugs Megathread on reddit about this and someone else had mentioned they ran into the issue as well. This is what they had said: "Same thing happened to me on my Herald (Paladin/Chanter) with an arquebus. Got stuck on firearm reload animation after shooting. Even does it with the melee weapon, if switched to. To make it worse, the character seems to float around after it gets stuck on that animation instead of walking/running." So it may not only be related to rogues as I had previously thought. Although, I never had the issue with melee weapons and my characters didn't float either.
  5. TLDR: Two rogue based characters while using any form of gun or crossbow are stuck in a reloading loop and cannot auto attack. So during my play through I eventually came to the realization that one of my characters (Ydwin lvl 15 Mindstalker) auto-attack wasn't functioning (spell/abilities were still working properly). At the time that I had noticed, it was already too late for me to go back and find when and where the issue first arrived (as I save very frequently). So after being aware of the issue I decided to test a few things such as: Unequipping the pistol/blunderbuss that I was currently using and re-equipping the weapons to see if that would fix the issue, it did not. Tried using a melee weapon in the weapon slots they were originally in and swapping them to another weapon set, this didn't fix the issue either. I tried restarting my game, steam, and my computer. These didn't fix the issue. I verified my steam game files to no avail. After I those tests at a solution, I decided to put the weapons, the "Thundercrack Pistol" and "Eccea's Arcane Blaster" to be exact, on another character (my main Assassin also lvl 15) and they appeared to be functioning properly so I figured it was just a character issue with Ydwin. Well, as it turns out, the issue happened again on my main and again I didn't realize it before it was too late. By the time I realized the issue had appeared on my main, she was lvl 17. *Note - the ability "Conductive Blast" from the "Thundercrack Pistol" still functioned properly it was purely the auto-attack with the weapon that doesn't function. I decided to test if it was just guns or all ranged weapons. From what I gathered it was an issue with crossbows, arbalests, blunderbusses, pistols, and arquebuses. Originally, I had Serafen using the two pistols mentioned and he had no issues with them. I have Maia using "Blightheart" an arquebus and she has yet to have come into a reloading loop. While trying to look to see if anyone else had come across the same issue, I had stumbled on a forum post about PoE1 that it was a known issue with rogues to get stuck in a reloading loop but there was no info on a solution for the issue. And noticing that both my main (Assassin) and Ydwin (Mindstalker) are both forms of a rogue I figured it was the same issue as what was happening to those in PoE1. So to me it appears to be an issue purely with rogue based classes. Edit - If anyone else has run into this issue please let me know and if you have any other info I haven't posted.
×
×
  • Create New...