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Davenv

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Everything posted by Davenv

  1. I'm not sure whether it's intentional or not but I'm not able to change the caret position while editing any of my notes. I'd understand if the notes weren't editable at all as if written with ink, but it's still possible to erase characters at the end. It'd be a lot more useful if one could edit not only what's at the end.
  2. If a create a couple of chants for Kana (and most probably any other chanter) and load a game where at least two of them exist, all of their symbols are changed to A and the selected one is always moved to the leftmost position on the HUD and topmost position in the Edit Chants interface. As an example assume I had three chants with symbols A, B and C (selected). Were I to load the game with such a setting then it would l change to: A (previously C, still selected), A (previously A), A (previously B). It can be fixed simply by opening the Edit Chants interface. The selected chant will then retain A symbol and be moved to the topmost position in the interface, while other ones will stay on their positions and get respectively B and C symbols.
  3. It looks like Rapid Recovery talent doesn't apply its additional 1 Endurance to Constant Recovery for me. Both before and after I took it with Eder the description says +3.5 Endurance (base 3). I didn't do anything special. Selected it and still saw 3.5. I then loaded the game and repeated the levelup process to again see 3.5. He still recovers only 4 Endurance. I take it that if Constant Recovery gave 3.5 and Rapid Recovery gave 1.0 then he should recover 5 Endurance if rounding is at work. Please do tell me in case a savegame is needed or I misunderstood.
  4. It's possible to put items in the stash even when playing on expert difficulty (or just having Unrestricted Stash unticked, I suppose, but I haven't tested this). When I try to drag items from inventory to the stash I cannot put them down and get a proper error message. But when I drop the dragged item not on the opened stash's grid but on the stash icon in the inventory, it sure gets transferred to the stash. No matter if I'm in a location that allows stash access or not. On the screenshots I'm in the Gilded Vale Eothas Temple. Of course the item cannot be taken out from the stash and that's fine. It's also possible to put items in the stash from looting interface. If you select the stash icon instead of a character's portrait when looting, left-clicking on items that are in a container, dead body etc. transfers them to the stash.
  5. Cyclopedia text is cropped on the right side. This seems to happen on all Cyclopedia descriptions, no matter the category, that have long enough rows of text. Quest, Journal and Notes seem to be displayed properly. I'm playing on 1680x1050 resolution.
  6. Using a hotkey for quick weapon slot change I can select the 3rd set even though it is locked in the inventory interface. I didn't pick Arms Bearer or Deep Pockets. On the first screenshot the 3rd weapon slot is selected for Eder. Using the hotkey I can cycle through 1st, 2nd and 3rd and then wrap to 1st. This happens for all my characters. On the second screenshot Eder has his 3rd wepon slot locked.
  7. Hello, Obsidian! Hello, community! I've just recently started playing Pillars of Eternity. I love it and find it an exquisite game well worth backing on Kickstarter and waiting all this time to play it. But then again, I cannot say I haven't stumbled upon any bugs. So for them to be noticed and fixed I'll be posting about what I find. Please forgive me for not reading the forums and searching for a similar problem, but I don't want any spoilers on such a great game. When I right-click on any food's ingredient in the crafting interface the ingredient's icon seems to be omitted when determining text offsets. Also, a white box is drawn over the icon. Take a look at the attached screenshot. This seems to affect only food ingredients, ie. Grain, Beer and Meat in case of Savory Pie. Do note that the actual item that will be crafted has its description shown just right. Also, this doesn't affect potion and scroll ingredients at all. If more information is needed, please say so and I'll gladly provide anything that's necessary. Edit: Also, apart from the name, description is taken from the food that is about to be crafted, not the selected ingredient.
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