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kappaomicron

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Everything posted by kappaomicron

  1. Yes, the stretch goals included a player house and a stronghold. No mention of rusty the rodent slayer or thy faithful hound, sir stinky breath. Ahahaha! Great cat and dog names, I'm glad I remembered correctly about that stretch goal. I can't wait to see it!
  2. Woah! I didn't expect so many people to be from Europe, I'm from the United Kingdom, England specifically. And I can't wait until this gem is finished so I can play! Due to me being more careful with my money this year, I may not be buying any new upcoming games this year; so this might be the only new game I play. I know I'll definitely get more than enough hours from it though to make up for my lack of gaming this year!
  3. I don't know if I'm remembering this correctly, but don't we get a base of operations of some sort? (I may be confusing this with the new Torment) If I am remembering right, I wouldn't mind being able to have some pets mainly for aesthetic purposes. Like dogs or cats roaming around the place etc-- oh of course I'm down for any kind of proper animal companion also!
  4. I don't see any issue with implementing the player-written quest journal; it would definitely aid in the immersion for the hardcore role-players. But I'm not too bothered by it being in or out of the game myself, since personally I'll just use the default in-game journal they provide. I say if it's easy enough and the developers have enough free time on their hands to add in this feature; go right ahead. But if it would conflict with major development of the game, then I would rather they just focus on the stuff they're currently doing so they don't go over their budget and miss set milestones for development of the game.

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