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FalloutGOD

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About FalloutGOD

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  1. What good will that do? I don't plan on playing it or anything.
  2. (w00t) REALLY Well gee, if you are so omnipotent and knwoledgable and such.... <_< How bout you enlighten me then? :D
  3. Well, I never did play Alternity, all I know is it uses a number of different sided dice much like D&D. It has a level system from what I understand and the only major difference in game play is skill levels. So it's more or less an edited algorithm of the D&D engine. Then if my knowledge on Alternity is not majorly holed the more important differences that comes with the D20 system is the use of only one die. So you see, to me it's one big evalution of a system that started back in around 1975.
  4. Ok, Time line of games/systems in general that use dice as it pertains to my point. D&D => Alternity => D20 System. Therefore D&D is still the root of the D20 system. I suppose Chainmail should be noted but as it doesn't have any relevance to my point it doesn't belong there. As it was not a mathematical system that used dice for role playing and such. It in my opinion is the root of role playing games of today but not the the use to dice for gameplay.
  5. Yeah, thanks for nothing. I looked at the release dates and followed the lines carefully. It would seem you are correct. Chainmail was released around four years before D&D. Point made. Now back to my point. However, I wana say quit being a jerk. Why did you even molest me with irrelevant info? How bout you get a clue, huh? I was talking about the rule system not the role playing in general. If you still don't have a clue as to what I'm talking about here is a direct qoute from my source. That taken from http://www.acaeum.com/DDIndexes/SetPages/Chainmail.html Therefore, D&D is the root of the D20 system. :D
  6. Man, you are really stupid. The guys who wrote Chain Mail rules system expanded it and repackaged it as... wait for it... DUNGEONS AND DRAGONS! As I said, grow a clue or don't post. I think you just got "pwned." Yes, I think it is what they call it. " <{POST_SNAPBACK}> I know one of the guys, who helped work on D&D. I don't recall hearing anything about chain mail. What proof do you have? Though it's possible I've been talking to an old crack head I don't think a person of his profession would lie. That profession being a teacher at my old jr high. It is possible that what he told me wasen't entierly true but somehow I believe him more than you.
  7. No... it stands for the number of sides on the die. Chain Mail? What are you on about? I'm talking about the the actual gameplay rules not role playing. Role playing has been around sence people invented plays. D&D was created by a 40 year old guy in his basement. Then all these other companies began to edit his idea and come up with their own rules that were pretty much just edited versions of the D&D system.
  8. WTF D&D Know your roots, n00b. lol It all started with D&D, crawl out from under that rock and realize what the d in d20 stands for. It stands for DICE, and the first game to use dice(for role playing and such that is) is D&D. =P Oh yeah, you got 0wn3d.
  9. I realise that, but where do you think d20 systems came from? Huh? lol :ph34r: |>|-|33|2 73|-|
  10. Limitations.... LAME What happened to player freedom??? bah, n00bs BTW where did it state that There was no level limit in the original and final D&D system and will never be. The whole reason that people might not want to go past lvl 20 is the chars tends to become way to powerful and the game gets boring. I think the player should still have the freedom to level further if they want to. Thats another reason why Fallout is one of the best rpgs ever. PLAYER FREEDOM. If thats a concept too hard for someone to grasp then they obviouslly never played D&D.
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