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CharlesCC2

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  1. Good work guys. As opposed to Obsidian feeling like a bunch of us are cheating by obtaining the codes in this manner I'd like to think they're happy that we're enthusiastic enough about the game's upcoming release to partake in the hunt at all. Edit: Just saw in a recent update that they even shout out and link to this thread. Love it.
  2. Thank you so much. When I saw the pierce damage reduction indicator disappear, in my mind pierce damage reduction literally went to zero. Obviously makes no sense to think that way as that would mean any damage type not showing there would have a damage reduction value of zero, so yeah... lol. The learning point is that if a damage reduction type is the same as the general damage reduction then it will not have its own standalone indicator as it has the same value as the general DR. Thanks a bunch for breaking the numbers down as well. And I guess the bonuses to slash and freeze, as well as the penalty to pierce are simply reflections of the nature of how well the particular armor type mitigates those different types of damage?
  3. I'm encountering a bug where upon enchanting Saint's War Armor with Fine (+2 damage reduction) it no longer seems to apply damage reduction for piercing. The stats of the armor show the +2 DR being applied to overall DR, slash, pierce, and freeze, but under character stats the pierce damage reduction completely disappears. Images of armor and player stats before and after Fine enchantment: If I'm misunderstanding something with the game mechanics here please let me know. Otherwise, I guess I'll have to hold off on the enchantment.

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