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Posts posted by Whipporwill
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I know you are trying to break with tradition but frankly you need a more popular setting. You are going to loose folks who don't care about said area or know little about it and thus going to turn them off. RPers want to walk across and explore the ruins of NYC or London. Not some city they are not familiar with or only heard 4 times in their lives if that. Plus, if you really want to grasp the most interest & players it should be set in north america. Not saying this out of ego or pride but simple statistics of where gamers are from. They will be more receptive to a real life location they are aware of then some place they are not. Why do you think the fallout series is placed near major cities in cali and DC and not Istanbul or some city in the middle of no where in west africa?
As Morrissey said: America is not the world. These are the forums of an US-based publisher so I can understand that an US setting would appeal to the most people here. On the other side: if you got for isometric 2d graphics, survival elements, choice and consequence, complex combat mechanics, realistic encumbrance and wounds, you don't really care to appeal to the largest target audience anyway.
You're perilously close to being too hip for the room.
Of course we care about US players, actually we care about all players regardless where they are from. But if you follow your logic, Fallout would have been just popular in NA. If you look into the facts, you'll see that Fallout is quite popular in Germany, Poland and especially Russia. So why would a PA game set in Europe scare away the NA audience while it didn't happen for Fallout the other way round?Because Americans have little to no interest in the rest of the world. Sad but true.
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I finished FO3 at about level 17 or so. I did plenty of sidequests. If you're worried about hitting the cap, I suggest making a push for the finish once you hit level 14 or so, then backing off after you meet
President Eden
. Once that happens, the next major quest step is the endgame.
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Game mechanics don't do scary very well. A good game puts you in charge of the action, while a scare involves not being in control of the action. When the worst thing they can threaten you with is a reload, it's hard to get too worked up about anything.
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I don't think I've ever played a genuinely medieval fantasy RPG. Instead of a web of feudal obligations and class divisions, we usually get a string of independent city-states a la ancient Greece. Better for "adventuring," I suppose.
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Is Richard Garriott still insane?
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Small Guns + Sneak =
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Tribes Vengeance and FFvs3rd Reich bombed hard.
FFv3R was a game set in a niche genre that took the position that the entire genre was stupid. Fans of the genre weren't going to like being told that their favorite genre was stupid, while non-fans weren't likely to buy the game in the first place. The end result was a game with no audience.
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EA doesn't care whether games become a "serious artistic medium" or not.
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Wait, how can a mod that existed after the game was released have forced an M rating?
The mod was made from a nude skin that shipped with the base game.
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Edit: Who else gets the Victoria (Thief2) vibe from the 2nd screen?
More like Alma from FEAR.
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I feel the need to point out that the word is "GURPS" and not "GURPs," as in the plural of GURP.
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"Bleah! Bleah! I'm a little girl. Bleah!"
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Add shurikens and he will be a Ninja Pirate, thus turning into a Halo beater.
Wouldn't that make him hate himself?
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Awful lot of strategy-game stuff for a CRPG.
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Roleplaying in an MMO is like roleplaying on the tennis court. Nothing is stopping you, but it doesn't affect the game at all and so most people don't bother. The tennis ball doesn't care if you say you're Prince Pl'fili'mum'szx'wubbo and neither do the mobs.
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I don't see why anyone should think radscorpions wouldn't spread. They can move and apparently breed. They're big, hard to kill, and likely at the top of the food chain. I'd be shocked if they weren't in South America by now.
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Volo is a hardcore fanboi.
When is that damned patch coming out. Another hard crash that locked up my pc.
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Some random thoughts (or misconceptions) I had:
I thought InXile only licensed Wasteland (and Bard's Tale) from EA?
Found this: 2003 Gamespy Interview with Brian Fargo
GameSpy: Do you potentially have access to any other IP from Interplay's past, or be interested in working on it?
Brian Fargo: Well normally I wouldn't comment on it, but because of the public records of it ... We've also secured the Wasteland trademark. And there's no issues with that. That was actually kind of a funny story. Konami got the Wasteland mark and I went to Konami and asked what they were doing with it. They were using it as one of their umpteen-million Yu-Gi-Oh! characters, like Wasteland Rick or something crazy like that. And I said "Can I use it?" and they said "Oh no, we want to use it as one of our many characters." And finally they decided that they're really not going to exploit it anymore so they let the mark lapse and I stepped in and filed it and now it's been granted to me.
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Any idea who owns the Wasteland IP at the present?
Brian Fargo's InXile, according to Wikipedia.
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Cooties is supposed to be some kind of imaginary disease that children think is carried by the opposite sex. I don't know whether it is only boys thinking that about the girls or if it works both ways. I have never heard of it before I saw it on the internet either - I think the notion of cooties probably only exists in Anglo-Saxon countries - I was also mystified what the heck is being talked about when I first encountered the term on the internet.
I guess you never read "To Kill a Mockingbird." A "cootie" is an old term for a head louse.
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The entire point of a review scale is to compare games with other games. An average game should get an average score. If you make 7 an average score then you're essentially refusing to use the lower half of your scale.
I should add that I don't think grade inflation is precisely what's happening. What I think is happening is that easily impressed gamers are reviewing games.
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I've decided what I look for in an RPG, basically, is a point-and-click adventure game.
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I think "Ego draconis" translates as "I am a dragon." Or possibly "I am a snake," if you're feeling ungenerous.
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Is your avatar out of focus or are my eyes broken?
It's 3d.
Edit: Meaning that you need colored 3d glasses.
Fallout designer Jason Anderson joins inXile For new RPG
in Computer and Console
Posted
Driveable vehicles are right up there with pretty shoes on the list of "things I don't look for in an RPG." Driveable vehicles were done perfectly back in Ultima Endbracket Beginbracket and no one's improved on it since.