Hello,
just something that's crossed my mind recently, how do you deal with financing a project that takes 2 years to bear fruit, you have to have a steady cash flow to help you through until you can live off the earnings.
Obsidiant, despite being a startup game development studio, has alot of experience under its belt, plus they inherited the Kotor2 deal right off the bat (?), then the NWN2 one, these are "bankable" names that'll get you the financial support that you need to get you going.
Could anyone give me a link to a "development diary" of sorts from a company that had to start from scratch? And something recent please, everyone knows that game development costs are making leaps and bounds and now rival hollywood movie budgets.
Just curious. I guess I'm another one of those that dreams of starting his own company from scratch.
BTW, if you had to choose on a "near-free" engine license, what would it be? The Torque Shader Engine, adding the Network component from Tirbes2 (and it's supposed to be very good), seems like a good deal for developing an RPG.
Feel free to be opiniated,
Patrick