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pellis

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Everything posted by pellis

  1. Other people have great suggestions for content. My suggestions are more of under the hood type of stuff, which would make the game have a very long life, especially with expansions, and DLC. Heck, the game can even have a series of modules that are played like a serial (think Ultima 7-9. This definitely will keep the game as a revenue source. AD&D rules: It would be nice to have 4E or even 5E, but PnP is difficult to translate to computers in some cases. Servers: It would be nice to have the ability to have multiple servers, with a server acting as a character data server, area server, or perhaps both. With proper transaction logging, it would keep character files from becoming corrupt on a multi-server persistent world, while allowing chat and talking between people on different area servers. This might require a database backend like MySQL or PostgresQL, but it would be well worth it. It would be nice to see server code be able to be run on Windows, OS X, and Linux, like NWN1, but not sure how hard that would be to implement these days. Having a small Linux cluster for a good PW would be nice though. Extendability would be key. It would be nice for a character on a PW to have the ability to have additional attributes like date created, time played, etc. so one can add level experience that way, or seniority. Module creation would be important -- it is hard to make a toolset that a beginner can use, but advanced scripters can use well. However, for a game with a long shelf life, it would pay for itself. It would be nice to see functions be able to be attached to items regardless of modules they are in. This way, a player with a sword like Enserric would still be able to interact with it regardless of module. Of course, having metadata that would allow the module author to turn imported scripts like that off would help balance things. What made NWN1 and NWN2 different from every other game out there is the persistant world aspect and the time/trouble/toil it took for world builders to make their creations. It would be nice to see a spiritual successor in this vein. Done right, it would definitely earn its keep over time.
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