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saif3r

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Posts posted by saif3r

  1. So I just added Vatnir to my party and wanted to check Priest's Ability Tree. I've spent like 10 minutes clicking though UI looking for the button to open it, but seems like there is none. Since Vatnir is lvl 20 I won't have a chance to check out his tree, unless I will respec, which I do not want to do. The other option is to look up the class three on the internet. Is there more efficient way available in game?

    • Like 2
  2. Supply restrain is an advange in my opinion. Make the game more challanging, especialy in bigger dungeons. Same with movement while engaging with enemy. Once you turn your back on the enemy, you are immediately punished.

    I agree with the buffs though, I think we should be able to buff before battle, and the buffs should last longer. The duration is quite short, even with high Int.

  3. Was working for 8 hours, baked two cheescakes after, read some SJW tears and then played Pillars.

    @Gorth come to Poland, maybe some cheescake might cheer you up.

     

     

    #I'm not a girl, I just like cheescakes.

    • Like 1
  4. According to the guide:

     

     

    Focus is a resource that ciphers require to cast their powers. Ciphers 
    begin combat with a modest amount of Focus, but their more advanced 
    techniques demand large expenditures of Focus. Additionally, repeated 
    uses of even minor powers will quickly drain a cipher’s Focus, requiring 
    them to dive into physical combat to generate more. The way they get 
    Focus is by doing damage to enemies with melee and ranged weapons. 
    So send your cipher into combat with traditional weapons to build your 
    Focus. When it’s maxed out, their inherent damage bonuses get turned 

    off because their Focus is full and they can’t drain any more.

     

  5. Hi Guys,

     

    I need a clarification on how exacly active effects are stacking. It is in my understanding that only the highest value is taked under consideration, the rest is suppresed, but there is something in the guide:

     

    Every character has two ring slots. 

    Rings are special because they 
    contribute bonuses that stack with item/spell 
    bonuses (but not with each other). Rings are 
    not shown on the character. Magical rings are 
    often signifi cantly more valuable than items of 

    other types because of how their bonuses stack.

     

    Could anyone explain on how does this working exactly?

    Thanks in advance.

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