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Gelantious

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Everything posted by Gelantious

  1. TCP/IP p2p coop would be nice with 2-4 people. But it'd be some work still, would have to take into account how loot and such works. And more importantly how quests/progression works. Only save the progression for the host? Or for joiners as well? What if a decision is made by the host that joiners didn't want? Killed of a character they wanted to live? Would that transfer to their save too and so on. Anyhoo, would still love the option of coop
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