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kuparikettu

Initiates
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About kuparikettu

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  1. I have to say I love this game. These days it's closest to those great IE games that I'll always remember -- esp. BG 2. And the graphics & music, oh.. I could stare that gorgeus sea and just do nothing, listening to that track with the bells. My main problem with this game, however, is that it's low on surprises. If PoE was D&D, it'd be 4th ed. Way, way more balanced than AD&D with many many extra books -- but at the same time a bit boring. It's most evident in magic items and spells (no time stop + gate / imprison or magic blocking capes or gender changing magic items here, lol) but it's not only about mechanics -- everything seems rather tidy and safe even if discussing the quests and encounters. BG2 -- your party members get taken away from you, they turn against you, they matter because things that can happen to them can surprise you. PoE? Once you get them, they'll stay in their compartment and cause you no trouble. Quests have this same problem: oh how I have waited for that moment when I have fought some enemy in their lair and when I'm leaving the place feeling safe I encounter some real trouble that doesn't like what I have done. Thus far no such surprises. But I hope this is just the first episode and many good things are waiting in the future.
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