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Octo1

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Posts posted by Octo1

  1. I noticed several enemies that have hidden resistances or immunities, these are all NPCs. For example Gulfaryc in the Subterranean Temple seems to have resistance to perception afflictions, and an animal companion in the same encounter has resistance to intellect afflictions. Neither of those resistances are visible when you hover over them.

     

    post-55442-0-34230800-1528929940_thumb.jpg

    (blinding strike here is causing the disoriented affliction instead of the blind affliction) 

     

    Magranite Champions in the Steel Preacher bounty also have hidden poison immunity.

  2. - The Rogue's Coordinated Positioning can trigger retaliation-type attacks when used on allies.

     

    - As far as I can tell, the Distracted condition does not allow for Deathblows (but works for regular sneak attack).

     

    - The Fighter's Weapon Specialization and Weapon Mastery talents don't seem to work for unarmed combat.

     

    - When fighting the monks at the abbey, I noticed that some of the status effects they cause (-10 to defenses from Flagellant's Path, -2 might from Torment's Reach), don't seem to count as negative effects, and are extended when an afflicted character attacks using Spelltongue. I don't know if this also happens when the player uses those abilities.

     

    - Fine Breastplate is a little messed up on female characters, the right forearm seems to be detached and clips through the armor.

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