I recently started PoE, but i am a bit confused about attributes (even after reading the gamepedia).
Please correct me if i am wrong and explain:
Dexterity - makes all melee/ranged attacks and spells faster to perform/cast, better reflex saves.
So this pretty much speeds up your character, so he can attack and cast spells faster in combat?
Perception - makes your melee/ranged attacks and spells more likely to interrupt, adds to accuracy, better reflex saves.
Does the interrupt bonus from Perception also apply to spells, especially AoE spells?
Is Perception's bonus to Accuracy actually significant for some classes, and worth putting a lot of points?
Resolve - helps with concentration (anti-interruption), deflection and will saves.
Since it guards against Interruption, this seems like an important stat for a character that will be attacked by enemies?
Is this defense against Interruption important for characters that will rarely (if ever) be attacked by enemies?
Most guides i have read about damage dealing (DPS) characters put little value into Perception's Accuracy bonus?
I thought that the Accuracy bonus from Perception is amazing for ANY damage dealer (barb, wizard, druid, rogue, ranger, cipher)?
Do all classes get the same benefit from attributes?
Will my Wizard get as much benefit from +10 Constitution/Perception/Dexterity/Resolve as my Fighter, or my Ranger?
Or do some classes get very poor increases from certain attributes, resulting in very low benefit from investing in those attributes?
Thank you very much for helping me out