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Antart

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About Antart

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  1. I don't know the expectation from Obsidian (and InXile) when we know what happens when they are forced to make console-friendly an isometric-tactical RPG. You want Path of Exile 3 & Wasteland 3 forced to consoles from scratch like Dungeon Siege 3? Could be good to have a stable budget but I'm afraid for the entire isometric RPG genre, so unappealing on consoles but so rewarding on PC. And it is worst if we see how Bioware or Blizzard have systematically ignored their fan-base in their deeper RPG oriented franchises with Dragon Age 2/Inq, and Diablo 3/Immortal. Their words still shinning in our hardcore brains but their actions still oriented to the casual masses. I really want to keep my hope in that MS understands they are buying the last bastion of the best way to play RPGs ever invented, and not to hire them to make more boring casual action games for a market saturated of them.
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