I'm sorry, I did not mean to imply any shortchanging of Bioware. If nothing else, then Bioware has provided the Infinity Engine, which has been the basis of so much of my enjoyment in CRPGs for the past --what, 7 years? 8 years? And they have done much more besides providing the Infinity Engine. Neverwinter Nights is a love-letter to the entire roleplaying community. Bioware is a great company, and they deserve our support.
The point I was trying to make was in response to the poster who was uncertain as to whether Obsidian were up to the task of following Bioware. I will repeat that I have no doubt they will do even better than Bioware. Why? Because they have the advantage of working with Bioware's technology, i.e. the engine from KOTOR 1. This should free up a great deal of Obsidian's time to work on what I consider to be their special strength, which is story. Fallout is brilliant. Planescape: Torment is in a class by itself, in terms of story and development.
Perhaps a better way of phrasing it is this: Obsidian will work wonders with KOTOR 2, but this is no slight to Bioware, because they did so many things right with KOTOR 1. Does that make sense to anyone else?
Of course, I could turn out to be wrong, and the game might suck.
But it's not going to suck.
MadMalachi
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Now, that I fully agree with. Though it was not very clear to begin with. That said, yes I feel fully confident that Obsidian's NWN2 OC will highly surpass the original NWN OC, and they should.
All the mechanics (The base if you will) are in place, I'm talking about an RPG Maker engine that handles an editor, dungeon master, single and multi player, and everything that makes it hold together, plus over two years of improvements by Bioware (alot from ALL the feedback from gamers). Now that they're building a new game, Obsidian will be able to add alot more complicated and time consuming features that people have been asking about. What also helps about the feedback, is now they have over 2 years of gamers feedback over at the Bioware boards. Also like I said, the fact that Obsidian doesn't have to build a new RPG Maker with NWN2, only improve upon it, thus allocating alot more zots to the offical OC. And knowing Obsidian's track record, I'm not worried.
What's great about this is now that companies now have a new basis for these types of RPG's, we should see alot more of them coming out in the future (I hope).
We're already fortunate to have two of them being created at this moment, NWN 2 and Dragon Age.
I feel it's a great time to be an RPG fan indeed. Sadly it was not always the case.