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Naithin

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Posts posted by Naithin

  1. Welp, pledge jumped from $20 to $65 (added expansion and early beta key. I know, I know, but in the end I couldn't help myself). The expansion was a foregone conclusion for me really anyway, beta key I likely could've done without in a story based RPG but as I've said earlier, I do enjoy the beta testing process and besides, want to help out a little more even if I can't afford to go any further (or really even this far, but eh! :p)

     

    I see us almost certainly making it to Stronghold level of funding, second city? Less certain, but not willing to write it off yet as last few days to a week of a KS typically do enjoy quite a surge of last minute 'Ah fuggit, I'll do it!' pledgers. :)

  2. As a sort-of aside to this update, is there any chance of being let in on how well the PayPal side is doing?

     

    I'm not expecting huge amounts of dollars to be there, probably even less than $100k (utter guess), but still somewhat curious since if I recall correctly, the total there will be added to the KS total for the purposes of stretch goals?

     

    Edit: lol, less than $100k, not less than $100

  3. Quite a good update, I hope we make it!

     

    I must confess to not knowing much about George Z. prior to this update -- despite seeing his name bandied about the forums a bit here as a proposed goal -- but NWN 2: Mask of the Betrayer was my favourite CRPG experience in an exceptionally long time.

     

    If he can bring a touch of that to P:E... well... Damn. Lets get to spending. :p

     

    Expansion Addon or not I don't think I'll be able to hold back updating pledge amount for long. Budgetary stuff to be sorted tomorrow, so fits within the timeline too! ;)

  4. The people pledging $20-50 already have the game so giving them an Addon only gives more cash to the development of the main game.
    It's borrowing money from Charles to pay Bill, which is a classic problem. They'd be borrowing profits and sales from the next title down the line to fund the current title's production. There's nothing to be gained that way. For you or for them. Yes, it's "more cash to the development of the main game" but that cash is coming from somewhere else.

     

    People could just as easily buy the expansion closer to release without the accounting headache.

     

    True, but incomplete.

     

    Depending on what the additional funds were able to add to the game -- be it simply additional polish or meeting another feature/content stretch goal -- then it may draw in additional purchasers at full retail than otherwise would have been the case through better reviews and the like.

     

    In which case, it becomes an investment. A gamble, impossible to quantify, but an investment nonetheless.

     

    I don't overly mind whether it becomes an addon or whether I end up purchasing at time of release, but, if it becomes an addon chances are good I'd pick it up. :)

  5. Offering the Expansion as an add-on can be problematic for figuring out the budget of the game. All the funds that we receive via Kickstarter and PayPal will go to the base game only. 100% of it. If we offer the expansion as an add-on, that total number gets confusing. I'll be talking to Feargus about it.

    You could look at it like this: if there is an Xpac addon the money will go towards the main game development but you get the Xpac "free" if/when it is completed.

     

    This is basically what is happening with the $165+ tiers right now anyway. If you have upped your pledge to a $165+ tier you have not paid for the Xpac, you have paid more for the main game but get the Xpac free.

     

    And Addon would be the same thing.

     

    This is the two points of view I was considering when I said I would be surprised if it didn't happen, but also acknowledged it could be an awkward space to consider and may simply add fuel to the fire already raging in the KS comments no matter how unwarranted.

     

    Last thing I want to see is this thing go backwards -- although signs so far point to an exceptionally vocal minority with things progressing rather well despite :) -- so I'd understand if there were reservations about adding it.

     

    All I'm saying is -- and I don't think I'd be alone here -- despite being tight on funds, if this addon was done -- even for another $20 or even $30 -- with the understanding presented as by Rabain, I'd most certainly go for it.

  6. There's no problem, people are agitating for more stuff for less. It's natural. But it's still agitating for more for less.

     

    I don't know that that is really the case, Monte. At least, I don't think it was HHO's intent and it certainly wasn't mine in the backing I gave him. It was given and supported in the spirit of constructive criticism to see this thing do even better still.

     

    I understand that if too much is offered at the lower tiers that it reduces the incentive for those who can pledge higher to actually do so and so it is a fine balance to walk. However the feeling I get from HHO -- and one I agree with, clearly -- is that it has been weighted too cautiously in that direction and as a result, potentially a large amount of dollars from volume sales has been left on the table.

     

    That is it.

     

    All this said, I'd be somewhat surprised if an xpac addon didn't happen very shortly (well, it sort of has to happen shortly if it's going to :p). I would have said exceptionally surprised, except I saw earlier in this thread a reference to the fact that none of the dollars raised in this KS would be going directly toward the xpac -- a sentiment I can get behind -- and thus it may make such an addon... awkward.

  7. This campaign is too top-heavy and has been from the start. There is almost no value in the range between

     

    Now, I know Kickstarter isn't a store, Kickstarter isn't something you're "buying from", etc etc and so forth.

     

    But their goal is obviously to include new incentives to raise pledges, and they're doing absolutely *nothing* to make it enticing for people on the lower end to raise their pledges a moderate amount.

     

    I'm sitting on $20, and the next tier that seems at all tempting is $120 away from my starting point. They really need to build a staircase of value between the two to try and make the climb seem less arduous.

     

    I'm not saying this for me, as stuff I want. I'm saying that if they want to actually raise a larger number of their pledges, for the game's sake they have to look a bit lower.

     

    Absolutely this.

     

    I realise a lot of the tempting features have been made into addons, which I appreciate. I've been quivering back and forth on whether to update to the Beta Access addon or not. For almost any other project I likely would in a heartbeat -- assuming I had the same degree of interest that I do for P:E! -- but for a narrative driven RPG, it might be doing myself a disservice. On the other hand, the beta testing process IS one I enjoy.. So yes, a tough one.

     

    One Addon I can almost garauntee pushing me over the line would be for the Expansion -- God I love proper, real, honest to God Expansions -- so please consider adding that in a day or two!

     

    But otherwise, completely agree HHO. Sure pushing for the bigger pledges is great and all, but don't underestimate the power of volume sales as well by nudging the lowest guys up even a notch or two! Reality is with a family to support I simply cannot afford nor justify jumping up as many tiers as I'd like to.. But a little extra? Well... We might be able to sort something out and find some wriggle room in the budget for it. ;)

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