Jump to content

Neuralshock

Members
  • Content Count

    7
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Neuralshock

  • Rank
    (1) Prestidigitator
  1. yep this is more or less exactly what I had in mind, although for ranger I had in mind a sort of trueshot bowsman, super slow firing rate with increased damage and almost 100% crit, stuff like that
  2. Well, I'm glad to see some interest in the ideas I pitched, coming up with a secret skill for wizards was a toughie, seeing as they would probably be varried enough as it is. I run into the same issue with Cleric, except it's a lack of variety that I think is the problem... nothing comes to mind other than standard heal/rezz/buff unless you could switch that out for the ability set for time manipulation: Speed allied up, slow enemies down, accelerate wound healing, no blessings or other religious buffs I guess
  3. because we're going for HYPER REALISM right? thanks for the criticism and thanks for not reading the entire thing How do you know he didn't read the whole thing? I think he summed up that whole wall of text quite eloquently. Because Weaboo characters usually have no disadvantages to them, I tried to balance them out as best I can and offer meaningful disadvantages and instead of giving actual criticism he writes it off with a bad joke I think he was calling it weaboo because its all so over the top and goober-high fantasy, also the Japanese names. (I'm assuming they're tha
  4. because we're going for HYPER REALISM right? thanks for the criticism and thanks for not reading the entire thing How do you know he didn't read the whole thing? I think he summed up that whole wall of text quite eloquently. Because Weaboo characters usually have no disadvantages to them, I tried to balance them out as best I can and offer meaningful disadvantages and instead of giving actual criticism he writes it off with a bad joke
  5. because we're going for HYPER REALISM right? thanks for the criticism and thanks for not reading the entire thing
  6. Edit: Jesus christ, reading comprehension, I want a fighting style for the monk based on acupressure attacks, a crystaline tank, and mabe a ****ing shadow entity AS SECRETS, hidden abilities and techniques that part of hidden quests, not mainline or readily availible level up options This is me just spitballing an idea, but what if over the course of the game there were hidden subquests to trigger which led the party to learn a secret fighting style, kinda sorta how DA:O led you to discover the Archane Warrior class except more subtle and hidden. a simple example where you go find a
  7. Just spitballing, How about a god based of misfortune? Murphicus the ill-timed? It wouldn't have to be their fault either, that would be up to some mischief god. What I'm talking about is ****-out-of-luck stuff (read: Critfails). A god where serious or minor misfortune carries in their wake, like the character enters a room and by doing so, knocks over a vase of great importance, or not important. or the monk that heals with acupuncture hits a pressure point that causes the target to explode a la HnK. I feel that this could have potential to cause some massive hijinks and really ex
×
×
  • Create New...