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SirChamomile

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About SirChamomile

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    Scenic Design, Theater, Music, Computers, Gaming, etc.

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  1. Art and music - two things, extensibly inextricable. Though I have to add that the strength of the music has more to do with commitment to world design than player narrative. IE, Soule in Morrowind, Uelman in Diablo, Korb in Bastion, Land in The Dig, Miller in MYST; see also Yoko Kano in Cowboy Bebop, Ballamy in Mirrormask, Mansell in The Fountain. Just a short list of worthy favorites. These tracks shape the world, not the characters, and this is why you go back.
  2. Oh man. I can't tell you how excited I am to hear you say this! Morrowind is not only my favorite soundtrack, but likely some of my favorite music period. I like a lot of varied genres and musicians, groups, bands etc. But explore tracks from The Elder Scrolls III get dozens of hours of listening, WEEKLY. That's more than I listen to Radiohead, which is definitely saying something. I get what you say when you find depth in the good music Justin. It's the levels, the meanings and intentions and emotions that don't try to capture you, they try to intrigue and enrapture, and invite you to explore them, and learn them, and make them your own. The tracks from Morrowind shift and meld and bend in and out. It's like jazz almost: beautiful and unexpected. It's not the structure and line of the music that is so beautiful, but it's the freedom to chase around that line, and reveal it, and conceal it, and make it go in an out and back around, and then doing it again with something else you've never heard before. If you manage to find this in your work here, I have no doubt that you will create a successful soundtrack, and maybe perhaps a little more than just a soundtrack. Thank you for sharing Justin! I'm glad to hear you're willing to push the limits with this one. And a note for any other lovers of game music. I highly recommend the podcast Top Score with Emily Reese. Minnesota Public Radio is where it's at! (Hint: Interviews with composers from Mass Effect, Assassin's Creed, Journey, Bastion, Dragon Age, Halo, Heavy Rain, From Dust, etc. Also, Bear McCreary, because BSG is also awesome.)
  3. I would enjoy it if perhaps the gods were subject to higher powers. Not subjugated, but oversaught. Like The Sandman graphic novel series by Neil Gaiman centered around The Endless.
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