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AtomicFarce

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About AtomicFarce

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  • Location
    One of the Americas
  • Interests
    Video games and fine novels. Sometimes both!

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  1. This idea is a good one. I would really like to be a cool guy if possible.
  2. I would be fine with it. Although the main thing I would worry about is balancing issues that come with that. Dark Souls kept making the game harder and harder every time you started a New Game +. So I'm wondering how you would implement that in a way that doesn't become annoying half-way through the game. Maybe some sort of user button where they could decide? I mean we're already getting various expert/iron man modes that we can toggle and combine. An interesting direction to take it would be something like Alpha Protocol's Veteran class where you get different responses to events that you should have played already. For example your character could have foreknowledge on an event about to happen and comment accordingly. Vampire the Masquerade: Bloodlines toyed with this idea in the form of the Malkavian race, where you were irrefutably insane, but you had a certain awareness of the plot around you. It did this in a way where it was still appropriate and immersion preserving due to the nature of the race, but still allowed you to experience the game in a different way. I know that's a bit of stretch to see in this kind of straight cRPG, but I think you can do a lot with that type of idea.
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