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aka.mecha

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Posts posted by aka.mecha

  1. Hi!

    I'm playing the Public Beta and I notice there is a distinct difference between BG and PoE. Pausing during combat stops the sound effects in PoE. This kind of makes the action seem to stop. In BG the sound effects, like spell casting, continue for a few seconds. 

    I hope there aren't already an topic for this, I did search couldn't find any.

    It is late in the development so it probably can't be included but I at least got it off my chest :)

  2. Yes! I too have a 120hz monitor and it really makes a big difference. Especially if you increase panning speed in bird view RPG or RTS games. Animations and action are easier to follow and more enjoyable. 120hz+120fps also really helps alot with the sample-and-hold smearing of LCD monitors. Don't hold gamers future upgrade ventures back, please support 120hz and 120fps!

  3. For anyone not understanding what this thread is about, this post by Sawyer shows it very clearly:

     

    http://forums.obsidian.net/topic/63020-project-eternity-update-36-off-to-our-elfhomes-but-first/page__st__160?do=findComment&comment=1293137

     

    I'm glad the team is taking exactly the route I outlines in the first post for producing high/low resolution assets that'll scale better to different DPI screens :).

    But they will reach a limit at 2560x1440 monitors. If you have a higher res monitor, you will see more of the map but it will look very tiny on a 24" 4k display for instance. If PE had even higher resolution assets we could have one more level to use for future "retina" pc displays.

     

    http://techreport.com/news/24675/toshiba-new-13-inch-ultrabook-sports-2560x1440-display

    And they are coming already! Wouldn't this portable be useless for PE at native resolution? You would have to set it at 1920x1080 to play PE and still be able to read the text.

     

    Yes PE have a 2560x1440 mode but that mode is for 27" displays. Which is why we need three DPI levels instead of a "high res" and "low res" mode. People really need to get used to the DPI option of OSs and games as we get retina PC displays.

  4. How about refresh rate and fps, will you lock the game engine ticks at 60fps, or allow it to scale to 120Hz? There are alot of people enjoying 120hz monitors, it is easier to see the action, more precise mouse feel and solid look when you pan around the map. Sample-and-hold smearing and RTC artifacts are also improved.

     

    Here are some testimonies for your conversion :-D

     

    - Wonder in amazement as the 120Hz display produces an easily observable higher fluidity in the animation.

    techreport.com/articles.x/21516

     

    - The ASUS VG236H was my first exposure to 120Hz refresh displays that aren’t CRTs, and the difference is about as subtle as a dump truck driving through your living room.

    anandtech.com/show/3842/asus-vg236h-review-our-first-look-at-120hz

     

    - Doing precise image editing, as another example, is an area where faster display processing times are desirable.

    anandtech.com/show/2787

     

    - 120hz lcd Smoother motion and the lack of RTC artifacts leave a highly positive impression, making you unwilling to return to 60Hz.

    xbitlabs.com/articles/monitors/display/samsung-sm2233rz_5.html

     

    - I ran Fraps and found using the display’s 120hz mode that once the framerates were up above 80 there is an amazing solidity and 3d-like quality to the gameplay. Once the framerate hits 100+ – well, the effect has to be experienced to understand it.

    hardforum.com/showthread.php?t=1486357&page=4

     

    - Sorry been playing some Quakelive. Its so nice to be at high refresh in Q3 again. Quakelive is goddamn amazing at 120hz. I’m just going through some games now…Dragon Age looks good too. Even the windows desktop is instantly smoother, even my fiancee could tell the difference in the mouse moving around.

    hardforum.com:80/showthread.php?t=1466381&page=18

     

    - You’ll also dig the smoothness of running at 120Hz in 2D mode. It’s remarkable how much slicker everything looks and feels compared to conventional 60Hz panels. The future is definitely 120Hz.

    techradar.com/reviews/pc-mac/monitors-and-projectors/monitors/acer-gd245hq-908747/review/page:2

     

     

    I hope you take into consideration 2560x1440 120hz IPS monitors when you make the game: 120hz.net

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